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Multiple/Stacked items on single item pickup

tdaniels
Posts: 3
Joined: Sun Jun 04, 2017 4:38 pm

Multiple/Stacked items on single item pickup

Postby tdaniels » Mon Jun 05, 2017 5:47 pm

Does anyone know if it's possible without modifying the code to have a single item in the world space but when the character picks it up it's actually more/stacked (e.g. The player sees a mesh of an apple but when they pick it up they receive 10 apples). Or is this only possible inside of a container like the pouches?

Thanks

Shipright
Posts: 65
Joined: Tue Jul 12, 2016 7:24 am

Re: Multiple/Stacked items on single item pickup

Postby Shipright » Tue Jun 06, 2017 4:28 am

I would think this would be possible using the Bag item type that comes default. This should get you multiple items from one pickup, though you would ALWAYS get a group of items for one pickup. I also don't think it will appear in the target collection already stacked into a single slot.

tdaniels
Posts: 3
Joined: Sun Jun 04, 2017 4:38 pm

Re: Multiple/Stacked items on single item pickup

Postby tdaniels » Wed Jun 07, 2017 8:02 am

OK - I added a lootable object but you're right, it doesn't stack in the window. Which is a bit silly. Anyone know how to make the objects stack? Or not possible?


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