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Does anyone know if it's possible without modifying the code to have a single item in the world space but when the character picks it up it's actually more/stacked (e.g. The player sees a mesh of an apple but when they pick it up they receive 10 apples). Or is this only possible inside of a container like the pouches?
I would think this would be possible using the Bag item type that comes default. This should get you multiple items from one pickup, though you would ALWAYS get a group of items for one pickup. I also don't think it will appear in the target collection already stacked into a single slot.
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