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SOLVED : How to create lockers with own private collection

[email protected]
Posts: 1
Joined: Sat May 27, 2017 4:05 pm

SOLVED : How to create lockers with own private collection

Postby [email protected] » Tue Aug 15, 2017 4:12 pm

Hello Ladies and Guys,

I'm trying to achieve storage prefabs behavior like individual lockers. The idea is simple : user can craft as many lockers he wants at run-time and place them in the map. Each locker can store InventoryPro items but each locker content (items contained) is a dedicated collection (separated from any other lockers or bank or inventory) like in real life. Kind of having one inventory per Locker....

I think I can't use the BankUI because the CollectionName is shared among all prefab using the BankUI. Same with the InventoryUI.

Did I miss something or is there some ways to achieve this ?

Thank you all.

EDITED : I found my way in the code and wrote a dedicated class.
Last edited by [email protected] on Tue Aug 29, 2017 6:14 pm, edited 2 times in total.

Shipright
Posts: 68
Joined: Tue Jul 12, 2016 7:24 am

Re: How to create lockers with own private collection

Postby Shipright » Tue Aug 15, 2017 5:09 pm

Take a look at this thread:

viewtopic.php?f=4&t=2733

I invite you to take a crack at the problem as I am at a standstill until Joris returns.

Shipright
Posts: 68
Joined: Tue Jul 12, 2016 7:24 am

Re: SOLVED : How to create lockers with own private collection

Postby Shipright » Fri Sep 08, 2017 5:30 pm

Hey coucouman. I saw your edit. Would you be willing to share our solution?


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